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Hey does anyone remember that awesome demo for Alice Dreams? I certainly was disappointed that it never launched.
In the years following Jet Set Radio's release, Sega stopped making consoles and moved to being a third-party developer. Initially things were pretty good, with a wide range of their IPs receiving new ...
DCJY: Thank you for agreeing to talk with us about your career at Sega, Tosaki-san. We have read that you were involved with the design of the Dreamcast console. The design was definitely more compact ...
What all this leads up to then, is that I tracked down Randy Linden, a member of the original PC bleem! and Dreamcast bleemcast! team. I fired off some questions and Randy was kind enough to answer.
The Dreamcast Junkyard is finally breaking its silence on the topic of the Dreamcast 2… well, sort of. The Naomi is often described as the arcade version of the Dreamcast, and the true successor to ...
I realise I touched on this subject in my recent retrospective look at the Kalisto/Konami car crash Nightmare Creatures II, but I thought it about time that we temporarily suspended the blinkered ...
What I do remember though, is the magazine reviews. The journos of the era, I seem to recall, while not crushingly negative, weren't exactly enamoured with Doom 64: some reviews slagged off the sprite ...
In order to sample C-Smash VRS, I travelled to the fair city of London and to a rather nice venue called Icetank in the trendy Covent Garden district. In retrospect, the venue couldn't have been more ...
Until very recently, I'd never heard of Breakers. A game that was solely the preserve of Neo-Geo aficionados - and even then those who tended to walk on the more obscure side of the tracks - Breakers ...
WAVE Game Studios is a name you will be familiar with if you recently bought a copy of Senile Team's excellent Dreamcast platformer-cum-beat 'em up Intrepid Izzy, and has recently announced that they ...
Incredibly, the most infamous racing title on the Dreamcast, Spirit of Speed 1937 - the Dark Souls of racing games itself - had online multiplayer all along, and we had no idea. As many of you know, I ...
Launched by the prolific FJM Publications in December of 1998, Dreamzone was the first magazine of its ilk to appear in Europe. Understandably enthused by the Japanese launch, their early start meant ...
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