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Star Citizen has now raised over $800 million in crowdfunding and microtransactions; MSI Prestige 13 AI+ Ukiyo-e Edition laptop is one of the most beautiful laptops I've ever seen; ...
As Star Citizen approaches a billion dollars in funding and with no full release date in sight, we take a look at its history and the current state of this ambitious space epic.
Star Citizen hit $300 million in June 2020, which yes, meaning after all these years the pace of funding is actually increasing. What a truly goofy story, the perplexing gift that keeps on giving.
The Star Citizen game first started fundraising in 2012, and in 2022, the game still feels incomplete. But despite this, some of the biggest features are finally starting to come into focus, and ...
The studio behind Star Citizen, the most crowdfunded game ever, received an investment from billionaire Clive Calder and his son. The studio also shared its income and expenditures since it began ...
Cloud Imperium has dropped an extended gameplay reveal of its upcoming Star Citizen spin-off, Squadron 42, which will release in 2026.. As this weekend's CitizenCon 2954, thousands of fans ...
Previously, Star Citizen could carry 50 players to a server, but the new update doubles that amount to 100. It brings the space trading and combat sim closer to its original vision — a vast ...
Star Citizen is CIG’s long-in-development sci-fi game. It’s been sold as an ambitious MMO that allows players to immerse themselves within an enormous space sim experience, but despite being ...
Finally we have a staggering compound annual growth rate for Star Citizen, with a CAGR of 43% from 2012's $3.78 million in funding all the way to 2021's huge $85.89 million.
Star Citizen's crowdfunding budget recently reached $600 million after a decade-long development cycle with no release window forthcoming. Of that sum, developer Cloud Imperium Games (CIG) raised ...
At the time of this article’s publication, Star Citizen had raised $604,183,210 from just over 4.8 million backers. Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100.
Instead of using Microsoft's DX12, Star Citizen will use Vulkan, with DirectX 11 support also being phased out. The news comes from Ali Brown, director of graphics engineering at CIG.
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