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However, now that Monolith no longer exists, the fate of the Nemesis system is seemingly in limbo, and can't be used by any other studio as Warner Bros. holds its patent until 2036.
Founded in the 1990s and part of Warner Bros since 2004, the studio was best known for Shadow of Mordor and its follow-up Shadow of War, which both used the studio's patented Nemesis system.
In 2021, Warner Bros secured a patent for the Nemesis System, which gave the company could have exclusive rights to it until roughly 2035. That’s why we’ve never seen something similar used in ...
Nemesis System Still Owned By Warner Bros. Despite Monolith Productions Shutting Down. February 26, 2025 by Dennis Patrick. The patent doesn’t expire until 2036.
The Nemesis System Was One Of The Best Things Gaming Ever Did, And WB Just Killed It Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics ...
It remains to be seen if Warner Bros Discovery will do anything with the Nemesis system. It had nine years of heavy game development to make use of it across its entire IP portfolio, but didn’t.
Warner Bros. had confirmed the Nemesis System was set to return for Monolith’s Wonder Woman game, although it was light on the details. Announced in December 2021 with a brief teaser trailer and ...
Monolith Productions‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still in possession of Warner Bros. thanks to a patent filed by the company ...
Warner Bros recently confirmed the closure of three gaming studios, ... Monolith and Warner Bros invested in the Nemesis system so much that the publisher decided to patent the technology in 2016.
What makes this more frustrating is that publisher Warner Bros actually applied for a patent on the feature in 2015, which was finally granted in 2021 and will expire on 11th August, 2036. That ...