Interview | "There's a lot of preconceived notions when you say 'survival game'", and Prologue: Go Wayback isn't particularly ...
Obsidian Entertainment CEO Fearus Urquhart recently explained how the storied RPG developer has grown as part of Xbox.
Chatting with GamesRadar+, Koster says MMOs have been "in a rut for a long time" and that "we haven't seen a lot of ...
But for many, Star of Providence will essentially be their first introduction to the roguelike’s striking retro art style and ...
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Hosted on MSN"The environment is like a character in the game": how Wanderstop's world design blends Art Nouveau and ImpressionismIt's putting more creativity in the hands of artists, like Temi Olujobi, the game's art director, environment lead and level designer. "I've made tons of games that maybe have 'cosy' elements. There ...
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