A game console's controller is your gateway into the games themselves, but they haven't always been good. These are the worst ...
For example, the GameCube and Switch Pro controllers opted for an asymmetrical layout, whereas the Wii Classic Controller and Wii U Gamepad ... If I then have to move my hands to reach shoulder ...
While Rhythm games were dominated by specialized gimmicky pieces of plastic for the longest time, nowadays, most rhythm games ...
Raved about and ridiculed in equal measure, Heavy Rain boldly established a blueprint for the future of game narrative. Now a frequent subject of imitation and inspiration, its unparalleled fidelity ...
The Nintendo Switch has been a major success for the company, especially after the lacklustre Wii ... out the controllers of different consoles to see which one feels most comfortable and intuitive ...
It's a fairly standard layout ... with standard buttons and a click wheel, you can point the remote at the screen to move a virtual cursor around, similar to a Nintendo Wii controller.
New controller features Hall Effect sticks, silent ABXY buttons. switchable connection modes, 1000Hz polling rate, and more.
With this primarily being for Xbox, it takes on the same layout and similar ergonomics as the stock Xbox controller. Nearly across the board, however, every button has a better and more responsive ...
Movement, dodging, and combos in this title flow naturally with a gamepad. The typical controller button layout makes sense for this game, and executing attacks using one feels smooth. While ...
drift-free gaming controllers that don't break the bank. The new Super Nova seems to target gamers who prefer membrane face buttons over clicky mechanical ones, as well as physical trigger stops ...
Additionally, you have mappable controls on the back by the hand grips. These are the buttons on the controller that you want the different profiles for. One neat thing that SCUF seems to have ...