We've seen stunning Unreal Engine remakes of Super Mario World and Zelda: Ocarina of Time, plus scenes from Nintendo's Wii ...
A cinematic light artist has now shared an Unreal Engine 5.5.3 tech demo that uses only dynamic lighting: no Lumen, Pathtrace, RTX, DLSS or baked lighting. The aim was to use only Nanite with distance ...
Our latest find is a 3D animator's "remaster" of Blizzard's legendary Warcraft III cinematic intro from 2009. Alireza Akhbariarabani created entirely new models using the same 3D modelling software ...