News

Epic Games has launched the Fortnite Data API, making additional engagement and retention metrics for games like Fortnite ...
An esteemed panel of judges will then decide the winners, who will go on to receive their awards at a ticketed ceremony held ...
If you've not booked tickets for the MCV/DEVELOP Awards yet, you might want to get a move on — we’re already at 70% capacity!
New EU regulation came into play at the start of the week that applies to digital storefronts, most notably Apple and Google’s for mobile devices. With the new regulations significantly ...
UPDATE: Activision Blizzard has responded to the report of layoffs at the company. Speaking to MCV/DEVELOP, an Activision Blizzard spokesperson stated: “We’ve been exploring how we might best ...
Goat Simulator, Snake Pass and Superhot all have something in common: they are very successful games whose lives started during a game jam. And Hollow Knight can now join that club too. Having ...
Tandem Events has announced that MachineGames’ design director Jens Andersson and audio director Pete Ward will be speaking at this year’s Develop:Brighton conference. The talk, named ‘The ...
Vince Pavey met with Jan-Bart van Beek, Michiel van der Leeuw and Angie Smets from PlayStation Studios to ask them all about their journey from Helghan to the Forbidden West before they all go out ...
For more on our behind the scenes look at Rockstar North, read parts two, three and four. Leslie Benzies had always dreamt of being a rockstar. But a talent in coding led him not to headline ...
“Writing in games is often very bad, very clunky and clumsy. And that’s not the fault of the writers. That’s the fault of the tools,” says Jon Ingold, co-founder of indie studio Inkle.