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We’re going to explore this kind of looping in this first tutorial in a new series where we analyse popular processes used by contemporary artists in music today. Ed creates these loops using hardware ...
The music, much of it composed of looping, recurrent elements, went on for hours. Eventually, I opened my eyes and figured it was time to go home.
I avoid looping music within the game itself. But, of course, replaying levels or entire games is always encouraged! Music implementation is the key to keeping things from sounding too repetitive.
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